Escape from Rungistan
by Sirius
(Paperboard folder package)
Ah, now here's an oldie-but-goodie. This was one of the first
adventures I ever played, and despite a two-word parser it featured a
number of innovations for its time. It's probably best remembered for
the arcade and real-time sequences, such as skiing down a hill and
putting out a stick of dynamite before it explodes. Needless to say,
when fueled by the imagination and poor typing skills of an 8-year-old,
this game could get pretty intense at times!
It also contains the worst puzzle ever (yes, worse than the
Zork II baseball diamond maze) -- a combination lock that requires
you to enter all three commands on one line to open it... and gives you
absolutely no clue that this is how you do it. I spent weeks of
my life suffering at the hands of this ill-conceived puzzle before finally
locating a solution. Maybe I should start a support group.
According to an issue of Computer Gaming World this game was
re-released by Broderbund at some point.
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